wrote ...
TilesetsNWNCQ -Clickedy-Complete Tileset replacer.
Toro's Rural Override -Clickedy-NWNCQ's Rural is a bit bright and has a strange mix of trees, this helps keep Thain's atmosphere a little better.
Bioware Rural Trees: -Clickedy-High poly trees.
Weapons/ArmorImproved Tower Shields: -Clickedy-Does what it says on the box, high poly models for tower shields!
The Reforged Weapons Packs: -Clickedy-I have all 7 of the Reforged weapons packs in there.
ModelsHands -Clickedy-One of the oldest overrides, this replaces the strange meat-blobs with actual hands. With fingers.
Creature Override Pack: -Clickedy-Lots of creatures get new, or higher poly models.
Reworked Elven Heads for HOTU: -Clickedy-This is an oldie, but a good one.
Tessellated Original Head Models:
-Clickedy-Some higher poly head models for NWN.
Female Dress (Robe) Update.-Clickedy-This makes the fancy dress model for females less hunchbacked and overall much nicer.
Improved Imps-Clickedy-Especially nice for wizard familiars, this one changes the imp models.
New Skull Helmet-Clickedy-This makes the skull helmet look a little more menacing.
Misc ModelsThe deer from Project Q
The Bears from Project Q
New Weapons VFX-Clickedy-This changes (some) weapon VFX to be a little nicer. A well known bug in this override has been patched.
GUIImmunity Icons-Clickedy-This changes the immunity icons to show you what the immunity is for.
Enchanced Class Icons-Clickedy- Colourizes the icons for classes. It's a nice little touch.
2DAsA modified Appearance.2DA that changes the scale of wings (See picture) on PCs for more realistic wings. Note: This will also change backpack models. (sword, quiver, backpack, etc)
The soundset override that opens all voicesets during character creation.
The portrait override that opens all portraits during character creation.
All of the Thain specific 2DA files for updated classes, as well as one handed spears.
Known BugsSadly I cannot eliminate every possible bug in the vast number of overrides I use, but I can warn you about the various ones I have encountered. All of them are visual and none of them have caused crashing/gameplay interference for me.
1) Forest tileset - The tile with the head statue at the end of a road is missing a texture.
2) Cave Tileset - A corridor in the umber hulk cave had issues with the walkmesh throwing characters into the air. Simply click to the area you want to go and wait, I assure your character is still on their way there!
3) Undead occasionally animate strangely.