Yeah - both of those are just byproducts of my old-man eyes not seeing well from the toolset and thinking there was a path down from those ledges that there turned out to not be. There's also a bug with a pitfall in one part of the dungeon Blue told me about that is a similar "Stuck" point. I got one fixed last night, but never heard of or saw the second one until now. I'll get it fixed when I get home tonight!
Forgiver, my dude. Falling into the gap on the way TO the dungeon is AWFUL. One good change today, not requiring a jump or a portal to even enter the zone, A+. But now if you fall (even if roped, because it doesn't actually work), you get stuck in an area you can't leave without a jump or portal.
Working telescopes (atm): old Celestron C8 SCT I purchased back in 1979, new Celestron OmniXLT 150 6" f/5 Newtonian, cheapo Meade 90mm f/8.8 refractor sniped off of eBay for $30 (these three I use on a Celestron AVX mount). Also a homebuilt 10" Dobsonian put together in 2010 and a homebuilt 6" Newtonian I made in H.S. c. 1966. Main imaging camera (atm) is a Canon 60D DSLR. The new camera is the SVBony SV305 Pro - plan to use it as a guide camera and for moon/planetary imaging.
They receive the DC benefit from items, but not from spell foci, since alchemist gas clouds are not spells. They also don't receive the bonus from the wild magic robe specifically since gas clouds can't wild magic.
Forum Admin Registered Member #623
Joined: 6:43:48 am GMT 10/01/05
Hello and welcome to the Island of Thain! This post is here to help brand new players get started in our world, armed with the information they need to thrive. One of Thain's primary goals is we want you to be able to jump in quickly to the roleplay. For this reason we have no long Out of Character tutorials, application process, or long rules to memorise.
How to get started on Thain.
In order to play on Thain you will need to purchase the game we run our world on, Neverwinter Nights: Enhanced Edition. If you previously owned the Classic version from Good Old Games you will need to purchase the new one from Beamdog.
Once you download and install the game, click on Multiplayer to connect. Click on Direct Connection and enter the following IP: thain.no-ip.org
You will be prompted to create a character. Make sure you name your character a proper roleplay name.
When you are finished, hit 'done' and join in!
Make sure you review our rules. There is also a board right when you get in game where you can find them as well!
Download the Thain class 2DA Override (Optional but highly recommended. Required if you take ranger levels.) .
Type /help in game to get a book that shows you our chat commands!
Recommended Reading and player Reference information.
Thain's Culture Thain has been around for years, 14 of them, in fact. In that time we have never been offline. We’ve remained true to our initial vision of respect, inclusiveness, and helping new players get included. Still, like any server at our age, we have developed a strong server culture that I have done my best to distill down to a few main points. I wanted to make this post to help anyone new to the server better understand Thain as well as determine if they think we’re a good fit.
Thain’s player base ranges broadly in age, but the majority are over 26. Thain is a PG-13 server and our player base has grown and matured with the age of this game. Many of our members even had kids of their own, some of whom who play on the server as well. There is an expectation of calm and maturity from our players that goes hand in hand with our rule of respect.
It is common for Thain’s player base to ‘metaclass.’ Metaclassing is when you create a combination of classes or take one class and play it as another one not available in the Neverwinter Nights engine. For example, someone playing a knight might mix Paladin, Champion of Torm, and Purple Dragon Knight, they aren’t expected to be a paladin of a god, a champion of Torm, and a Dragon Knight of Cormyr all at the same time. Those classes are only a means to the combination of abilities they want to have. We build our classes mechanically to fit who the characters are as people, rather than trying to fit the character to the class. In the same vein, many classes on Thain are edited to remove restrictions such as race or alignment to support this kind of play.
Alignment is a guideline, not a rule, for the standard PC races. We don't police alignment, and encourage people to play their characters based upon their in character personalities and motivations.
Thain isn’t deeply seated in Forgotten Realms Lore. While we use FR lore as a base, and you may see fixtures of FR on Thain such as gods or organizations, your characters standing off island will rarely have an impact on island. Many things that might be established in Forgotten Realms may work differently on Thain, such as the Shadow Plane or Abyss. The 3.5 D&D manuals are a great place to get started, but they should by no means be taken as scripture here.
Thain is full of altaholics. Thain has a lot of players who play a wide range of characters across all sides of conflict and alignments. There isn’t much of an OOC divide between the player base based on faction or in character friends. We encourage people to make more than one character so they can see the server from a different perspective and broaden their role-play. Just make sure you aren’t using one character to help the goals of another.
Registered Member #23933
Joined: 6:13:12 pm GMT 05/15/15
Hope you don't mind me tacking this on, Falkala. Feel free to get rid if so
Your First Day Immediately after stepping off the boat, there's an old guy you can talk to, and a nearby barn where a local farmer is having trouble with his cows. He'll ask you to go and see a local healer. While you're there, take a look behind his house; there's a magic fountain. Using the /craft command, you can buy water bottles and rags to dip in the fountain, which become healing potions and kits respectively. Healing kits are super useful, and any character with the ability to spend points in heal probably should. You can get 10 kits and potions here, and there's no limit to how many times you can use them. There's also more powerful fountains hidden all over the island!
If you're in Webster's during the day time, there's a little girl in the north that's lost her dog. This quest and the nearby cave dungeon should get you to level 2 and not be too hard, especially with your newfound healing supplies. After that, there's a crypt on the western side of Webster's, or you can head to The Crossroads, the main hub of the island. There's an inn there selling basic supplies and a fella with your first few quests. The campfire near the Trade and Tackel is where many of the players meet to RP or head out on adventures.