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  • scratch_flannigan
    scratch_flannigan  2 days ago

    Section Six starts in 1.75 hours. That will be 7pm CST (GMT - 6).

    Good(ish) characters of LEVEL 10 or below.

    We will meet at the Iron Minogon in Webster's Landing. Just assume that your character received a mysterious invitation.

    I will be IG as Taran if you have any questions!

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    Zhymm  1 week ago

    Happy Turkey Day (i.e.Thanksgiving Day) to all our US players. And Happy Thursday to all others!

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    Uh, what happened to my message? Two paragraphs now random impulses across the interwebs ...

    Take care, Scratch.

  • Zhymm
    Zhymm  2 weeks ago

  • scratch_flannigan
    scratch_flannigan  2 weeks ago

    RL calls me away from Section Six tonight, folks! sad

    Should any of you want to go ahead and run it, please feel free to do so! smile

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    Sam and Hugdish's wedding will begin in about 4 hours from this post. Yay!

  • scratch_flannigan
    scratch_flannigan  3 weeks ago

    Section Six starts in 2 hours. That will be 7pm CDT (GMT - 5).

    Good(ish) characters of LEVEL 9 or below.

    This week will be a bit different, with time being "frozen" at the end of the last event.

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    If you did not join last week, that is perfectly ok. Just assume that you caught up with us like we do whenever someone shows up late.

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  • Squidget
    Squidget  3 weeks ago

    Edrick and Vae in the same day? heart suprised

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    Hello Edrick and Vae!

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The Island of Thain :: Forums :: In Character Discussion
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Orcs of Hellshire III

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wisdombeyondages
1:26:18 pm GMT 01/05/20
wisdombeyondages Registered Member #1009 Joined: 7:04:13 am GMT 03/26/07
Posts: 529
A small breeze blew through the small valley disturbing the grass and poorly tied tent flap. It snapped in the wind and drew a quick glance. Despite the fact that the Deathguard assigned to protect him was keeping a vigilant watch nearby, Jiztroyir hated how vulnerable he always felt away from the camp. It was still at least a day's journey before they would reach a Fey Gate that would usher quick travel to their home. Despite the trouble the fey brought, their gates were a useful means for the Clan's members to move quickly about the Island.

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The popping of the camp fire dragged Jiztroyir's mind backwards into the trip he was now recovering from. He had heard a rumor that some sort of civil war had broken out. At the time he hadn't been aware what the full extent of the situation was, only that several of the Clan's members were involved with the Goblinoids and that Dark Alliance members had initiated a raid on Hamley. Recently he also learned that one of the legendary crafters of the island was working on some new sort of siege weapon. All of it was enough to justify turning his attention North away from the Camp, the Dark Fey, Poisonwood, and the Thayans. Being in the unique position of leading the mismatched members of the Clan meant you could quickly find yourself fighting former allies and aiding old enemies. None of which was often in the control of the Kralshaman, like the islands troubles, it took great effort to steer the Clan in any direction for long. Minotaurs and elves, Lizardfolk and celestials, Slaads and fey, the list went on. Now its bugbears... It wasn't the first time the Clan had taken action in the recondite ruins, some time ago there was a small splinter group that worshiped F'tarek instead of Kossuth and the Hellshire Orcs had rescued one of their leaders. That however was a simple flame compared to the inferno that was now consuming the home of the Bugbears.

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The war was between rift corrupted and the followers of Kossuth. It wasn't just a petty squabble either. One benefit about traveling in small numbers is that getting into places is often easier than when the majority of the warriors were along. Its even easier when the locals are busy killing each other. The battle lines were drawn.. mostly. A small map nearby indicated a battle strategy that perhaps wasn't quite going to plan. Though it wasn't for a lack of trying. The Followers had managed to acquire or build a few massive siege engines. This was of interest and note as this indicated outside involvement, the nearby Anumbral woods provided plenty of resources. The fact that spider's were not currently harassing the eastern lines of the Followers hinted at some measure of possible relations, though the clear corruption of the rift didn't outright eliminate involvement on that side either. Pursuing further understanding of the situation was hampered by the halting danger of a Rift Golem, though a quick glance into the area quickly confirmed that the passage way to the old Temple of the Eternal Flame and its gateway to the Fire Plane had collapsed. The guardian surely dispelling any question as to a speedy resolution to the situation. Simply put, the rumors were true and the duo retreated from the calamity. The journey wasn't bloodless and even now the popping of the fire brought back the carnage that spread across the ruins. It would be a bloody war, and the victor of the ruin's wasn't decided.. yet.

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wisdombeyondages
9:44:38 pm GMT 01/07/20
wisdombeyondages Registered Member #1009 Joined: 7:04:13 am GMT 03/26/07
Posts: 529
Digging into trouble I


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One doesn't lead the Hellshire for long before they realize that its not so much a cohesive organization as a gathering of very independent similarly goal oriented individuals and that trouble is never far around the corner. This time was no different. The problems in Greenvale hadn't even yet been resolved by the time things started to turn. Mithas had gotten sloppy with his eating habits, Orn was turning into whatever someone might call a warmblood hating bitter lizardfolk alcoholic, the camp was struggling to recover from the Dark Fey attack, and many who had once come round didn't do so as much.

It seemed however that now it was to change again. Mithas had started working for the goblins and someone in their hierarchy had taken a personal interest. This "Goblin Queen" he called it was named Grella. While it wasn't clear if she was a queen, she definitely had power worthy of pause and respect. Mithas was happy enough to do as was asked as it would advance the Clan's status among the Iron Clan Goblins and he got to eat the adventurers who didn't read signs well. Win win in the horned beast's book without a doubt. As for Jiztroyir it meant reawakening an old goal from the first attempt to settle in the Shire. At that time it was understood that the Humans of Hamley and Grey Iron were unlikely to trade with half orcs even on the best of days and with that understanding Vorgath, a goblin freedom fighter, made efforts to establish relations with the Iron Clan in the long term hopes of facilitating mutually beneficial agreements. Unfortunately at the time it didn't go anywhere and with the collapse of the Clan all purpose went with it. Vorgath eventually got a Watch free of Krel's control and he seemed content.

Yet history sometimes seems to orbit like a comet who visits only rarely but may sometimes offer one the opportunity to face a failed goal a second time in their life. This Grella had come to not just Mithas with a task, but Vorgath had also received one as well. It was unlikely that Vorgath would rejoin the Hellshire Clan any more than Yuggorath would, but it wasn't going to stop the moments of happiness that resulted from knowing their paths would be crossing again.

The bugbears are in civil war, Hamley has become a target once more for the Dark Alliance, and now the Hellshire Clan was doing work for the Iron Clan goblins. The area was turning into a Iron Clan powder keg ready to go, and there were plenty of lit torches to go around. Guess its time to grab a shovel.
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wisdombeyondages
9:23:52 am GMT 01/17/20
wisdombeyondages Registered Member #1009 Joined: 7:04:13 am GMT 03/26/07
Posts: 529
Digging into trouble II



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Holes.. in Hamley.. dug by who knows.. used by Goblins to raid. Nothing was ever easy, not even a full day in the region and already trouble abounded. The large group of adventurers heading into the Iron Clan Halls was an indication of it. Fortunate that a certain horned beast was elsewhere on the island or it would have been messy for everyone. The group had been spotted before the kralshaman learned of the holes. There were gems and some ore in a few of them, but otherwise there was no indication of who or what was digging or what they could be after. The holes were small, goblin sized.. if only barely fitting one. The local Empyrean were not really in much of a information sharing mood and the situation didn't seem to be going anywhere fast.


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There are few times where the whole of the Clan gathers in one place to discuss matters of importance. This was one of those times. Everyone except the bare number of guards were escorted from the Camp through a portal to a location secured just for the meeting. A guard outside by the door, and two Deathguard on the inside flanking both sides of the entrance. The Shire was never secure enough to enjoy private and important conversations. Multiple incidents involving hidden or invisible observers had proven that. But this time there needed to be no distractions, no trouble making from the Fey, no unexpected visitors, nothing. The room had been thoroughly searched and warded to ensure no form of scrying pierced its walls. The Clan spent many hours discussing what to do about the Poisonwood problem and the tense political situation in the North. Since the first moments of the Second Founding, Agents of the Poisonwood had spied on the group, attacked members of the Clan, and even the camp itself. While wandering the Hellshire during his first day back on the island; the Kralshaman had been ambushed by unseelie creatures from those woods. It had been trouble from the start. The Ridgeshield, which had once been the defensive barrier the Hin used to protect Davenshire from attack, was now an overgrown mess filled with foul poison and dangerous creatures. Trade by land now occurred with either dedicated protection or not at all. Tents, food, clothing, metal, and other needed materials were forced to travel through the temporary portal which was admittedly a dangerously expensive and vulnerable position to be in. In the North it was clear the Clan had a complicated situation that required very measured responses and strict discipline by everyone. Each person was allowed to voice their opinion and encouraged to do so even if it was contrary to all others present. Despite what many outsiders believed, Jiztroyir didn't lead as a despot. The wisdom given by the others was not taken lightly, and there had been times where the gathered forced a situation to go against what the leadership had thought wise. These matters, however, were discussed with little disagreement. In fact they appeared to reinvigorate some who had wavered in their support and belief in the Dream. With the major matters discussed, the gathered returned to the Shire for some of Gabazur's stew. Amelia always helped out with cooking as it was the only time Gabazur let her get away with a sampling, anyone else who tried got a swiftly injured hand and wounded pride. For some of the older members it was a bit of a fun game to see how long it took new arrivals to learn the lesson.

While the rest of the gathered waited for the food to be finished, Grella made her first visit to the Hellshire Camp. A flash of lightning and a swirl of leaves, her entrance and exits were uniquely hers. She spoke to the camp of the old ways, and how these goblins had lost themselves to the power of the firepowder, as well as wheels and gears. She made in quite clear that there was work to be done. Ones who had forsaken the Old Ways and needed to be dealt with. The Clan would be focusing internally and defensively. None of this would stop the Clan from upsetting certain groups, but it did reduce the amount of trouble making that could occur.


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Word was getting around about Mithas providing protection for the Iron Clan Goblins and more than a few bodies of would be adventurers ended up on the roadway as an example to anyone else foolish enough to think the Goblins an easy target. Something bigger and far more dangerous stalked their tunnels and the flesh consumed corpses showed that clearly. However, it wasn't a goal to kill everything that invaded but to discourage invasion in the first place. It was also however a balancing act, if the goblins never got raided then they would grow to a point where they might overwhelm the region, causing significant backlash on the Clan. Fortunately Mithas couldn't be everywhere all at the same time. The Goblins near the Crossroads were also being defended per an agreement made with a Goblin named Knox. An additional factor was the limitation to hunting only in the Poisonwood for elves for Mithas, this did not include those who journeyed into the goblin tunnels. The minotaur had a taste for elven flesh above all others and it could make things more difficult if he was not well fed. Fortunately the Minotaur's need to sacrifice to Baphomet and his enjoyment of their torturous live cooking ensured that he was more than happy to end the pitiful lives of those damnable elves. Just wasn't always an option in a pinch, not exactly an easy thing to walk around with elf body parts in a bag.. unless you were Mithas. Regardless, signs and markers were posted almost everywhere to discourage deep forays into the caverns.

With the body count already climbing those holes in Hamley would be real handy right about now..
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wisdombeyondages
12:34:36 pm GMT 01/18/20
wisdombeyondages Registered Member #1009 Joined: 7:04:13 am GMT 03/26/07
Posts: 529
Dark Visions of the Rift

The burdens and responsibilities of the Kralshaman never ended; even when sleep was had. Often blessed with many visions of things that might be, pleasant sleep was a rarity. Unfortunately the most recent vision had repeated many times in the past nights. The Rift Golem that currently stalked the Recondite Ruins, drawn by the corruption that consumed the Bugbears, fell upon the village of Hamley. Each time what Jiztroyir did changed and yet the end was always the same. Failure, Death, and Destruction. The foul thing was rift incarnate, its could end life with but a single touch should the person not be of great constitution. With each step it exuded a necrotic essence. It was also defended by some sort of necrotic shield as any who struck it suffered a the foul energies no matter where they stood. Spells against it were highly dangerous for the unprepared. The backlash could quickly overwhelm them, especially if the effects of multiple spells stacked against the monster. The very thought that someone's actions had brought this creature into existence, and that they were surely desiring to use it against Hamley, brought no end of concern.


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It always started the same, the western gate guarded by two of the Empyrean's finest. The golem gave not a care for their lives and though they fought valiantly they would always fall. Attacking the creature or standing and watching did nothing to change the outcome for those two. Still action or inaction did affect the course of things. The gate always crumbled before its might and it wouldn't pause a moment as it moved into the village.


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It was driven to consume life. Whether man, or animal, they all fell before it. Even those who ran would not find any corner of Hamley to be safe from its vile attacks. Sometimes it would move south towards the farm plots which quickly rotted and died when exposed to its foul essence.


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Other times the creature headed towards the cows and chickens in their pastures, they too died from its touch. The guards here fought with all their might, yet they too fell.


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Soon the village was on fire, a result of the beast's destructive intrusion into buildings ever in pursuit of the living.


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It always ended the same; Hamley slowly burned to the ground, its fields choked with the dead, not a single creature left alive. No matter what was done it always turned out this way, ignored by the Rift Golem as if seen yet unseen by the creature. Only when all others were dead did it turn its brutal unwavering destruction against me. I could not find victory against it. With its final strike I always awoke. Frustrated by yet another failure in my mind, the corruption of the Rift always the victor.
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wisdombeyondages
3:11:03 pm GMT 01/18/20
wisdombeyondages Registered Member #1009 Joined: 7:04:13 am GMT 03/26/07
Posts: 529
Hellshire Orc Night III

News from the North didn't always arrive quickly for the Hellshire Clan, yet this one was quite swift. The F'tarek worshiping bugbears have resurfaced and not far from the Recondite Ruins. Clearly the war there has presented some sort of opportunity for them. The Gathered, which was comprised of Orn, Mithas, Anyndel, Izzy, and Sage, departed from the Shire via a portal that had been setup to allow ease of travel near the goblin lands. The bugbears were expecting them and the Kralshaman did not wish to keep them waiting. The one benefit of dealing with goblinoids is that they were quick to the point. Few words was a sign of respect, though the need to be subservient was always annoying. The Chieftain requested that the strongest among them take a Blessed Torch of F'tarek to the Eternal Flame in the Ruins, steal some of its burning essence and return to the camp. It was protected by mighty warriors of Kossuth and they did not wish to reveal their involvement or presence to the Followers or the Corrupted. Improving relations with the creatures was important and so the Gathered departed to see the task fulfilled.


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The region was regularly in turmoil as raiding bands of bugbears clashed across the Recondite. The Gathered wasted no time in smashing against the nearby battling forces, the fight was fierce but in the end the small camp was littered with corpses of the creatures. They pressed further into the region. It wasn't too much of challenge to cut down the competing forces, but Anyndel managed to run himself into the ruined courtyard and straight into the most dangerous creature in Recondite Region. The Rift Golem. What was surely a valiant desire to show of his skill quickly turned into a full retreat for the Gathered as they sought to find more open ground to properly assess the situation.


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The Kralshaman had faced the creature before and was well prepared for it, unfortunately it wasn't expected to be a part of the battle given that the creature was far from their intended target. It didn't matter, they were fighting it now. Each of the others learned quickly the brutal pain of its backlashing necrotic energy, and the pain of its vicious strikes. Coordinating in this chaos was always a struggle and situation was made worse as those present weren't all trained to act coordinated.


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During their fight a new arrival joined them. The colors marked the individual as a follower of Kossuth right away, though greetings were to wait until after the creature was felled. He too was unfamiliar with the creature and suffered for it.


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As if to make matters worse, one among them shattered many wild magic crystals and the Gathered quickly began to suffer for it. Potions no longer worked, Izzy fell as she suffered an overwhelming surge of necrotic energy from misfired spells. Slaad appeared and the matter was quickly getting messy. Fortunately the creature fell shortly after.


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Now that matters had settled the group had a chance to talk. The follower of Kossuth was named Chester. This of course made matters more complex but fortunately no one spoke of the task. Several of the Gathered departed to see to other things and only Orn, Mithas, Jiztroyir, and the new arrival Chester remained. He was quick to push the point of the dangers of the corruption and the importance of avoiding the Kossuth Bugbears. Mithas did not attempt to take a "snack" after that and the group moved toward the corrupted.


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With the Rift Golem out of the way it was easy to move into the cave, Chester was a skilled monk and his burning fists quickly ended the lives of the Shaman while the blades of Orn and Axe of Mithas found the fleshy spots of the Bugbear. As they entered into the final chamber they were greeted with the mad ravings of the corrupted bugbear chieftain. Chester offered only an apology before the battle was started. Mobs of creatures swarmed from the nearby caverns but all met death at the hands of the Gathered. With the task at hand done, Chester informed the others that if they desired to aid the Kossuth Bugbears they could find friends in the South. Given the situation on the Ridgeshield it was likely to be a beneficial arrangement, however the task at hand needed to be completed. Fortunately Orn was along, Chester departed quickly and once the Gathered was sure he was gone the Enchanted Torch of F'tarek was passed from Mithas to Orn. The Lizardfolk moved quickly to complete his task and he managed to meet back up with the other two before everyone departed the Recondite.


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The Bugbears were tense in the camp, clearly the expected trouble to follow the Gathered, but it was for naught. Orn presented the torch. The Bugbear Chieftain recognized him as a great warrior and a rare joyful smile crossed his face. The honor of tossing the Torch into the empty brazier was his. As soon as he approached, the shaman began their chant and directed him to put the torch in. As it fell into the brazier a great flame burst from it. It appeared to fight and twist against the chanting and a great heat surged from it. Still the chanting continued, again the flame reacted and fire began to lick from the brazier creating even greater heat. Burns and boils could be seen forming on the skin of the Shaman and though they appeared to struggle, they did not stop in their incantations. Slowly the flame shrunk, still writhing and attempting to lash out. When at last the flame appeared as though it would disappear the chanting changed and it grew with fervor. The flame quickly regrew but it did burn as the other did, it spread only warmth but harmed not the flesh. The head Shaman pulled from a few small brazier from a sacred pouch, they were small and looked as if they could fit in the palm of ones hands. He scooped a small portion of the flame into the container and handed one to each of the Gathered. They took the braziers and returned before the Chieftain.


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The Bugbear was covered in scars, he had once been a moment away from ending up a fire sacrifice to Kossuth. Now he had stolen essence of their Flame, seen it cleansed and given in offering to the Aspect F'tarek. He showed what one might consider a flash of gratitude but quickly sent the Hellshire Clan on its way. They had furthered their relationship with the Bugbears and now had future prospects for involvement in the Bugbear Civil War. Given everything, it had been a very fruitful trip.
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wisdombeyondages
4:11:48 am GMT 03/23/20
wisdombeyondages Registered Member #1009 Joined: 7:04:13 am GMT 03/26/07
Posts: 529
The warmth of the fire was not comforting. The blood from Glinter'rank's corpse still stained the grass, and it was a stark reminder of the choice made. Grella had drawn the ire of the entire Iron Clan on to the Hellshire. The Queen's spymaster had made a second attempt on the Kralshaman's life, this time however was to be his last mistake. Mithas had consumed the corpse but it didn't stop word from spreading to the warren in the north.

Grella's plan to scour the Iron clan of their fire and gears had not received a warm reception; and it didn't appear any had turned in her favor. Fortunately Mithas was able to convince the guards to allow him to pass, his loud steps obscuring the sound of my armor, and his reputation preventing any further inquiries. Grella had told us to go to the smith's area. We needed to eliminate the Alchemist who provided the Clan with his powder. How it was handled was up to us. Ever in pursuit of the Dream, I advocated for goblinnapping. Turns out our arrival was most fortunate..

I admit I will always wonder how much the Island's people do not realize that their lives were saved by the very creatures they loath and despise. The Goblins had been building a metal golem, one which might have rivaled the Rift Golem. A danger made only greater by the fact that its control would be in the hands of one who would happily see the island burned to ash. When we arrived in the cave the goblins had dug out for the golem, several.. what could be called engineers if they were gnomes.. thought to attack Mithas. Their lives were ended in short work after they refused to listen to his "polite" request. I am happy to say that the Iron Clan Alchemist (Geblin) was not so foolish as to choose that way to die. Instead, he threatened to blow the whole mountain up if we tried to kill him. I must say I doubt I have seen that much firepowder in one place at one moment. We had barely gotten past introductions when the unfinished golem began to go awry. So proud the Alchemist had been of his invention that he failed to be thoughtful of the risk to the Iron Clan. Now his great invention sought to kill all it saw.

It turns out that some goblins value their lives, and know when things aren't going in the beneficial direction. The goal had been to remove the Alchemist from the Iron Clan, a task which I had thought would require some great measure of persuasion. I suppose a failed great work counts. He was so desperate to escape that it took no amount of convincing to get him to accept the offer of a new home. I can't say how the Queen will react to this event, but Mithas should have a reasonable excuse to maintain face. The Machine went awry and attempted to kill everyone. He barely managed to kill it and the Alchemist fled in fear for his life. Sure it wasn't the complete truth, but goblins screw up all the time. And in some ways Mithas looks like a champion. Regardless of how it will turn out, the goblin decided to find his own way south, as we would surely be at greater risk if seen together. I have no doubt he will arrive safely, but as for what Grella does or wants next. I have no clue.

Mithas wasn't happy with how everything turned out, and neither am I. But the path I travel requires sacrifice, even if he believes I am too like the humans with what I do. My oath to the dead is inviolable. The Dream must be fulfilled. He seeks to drown the island in a tide of war and death. I seek to build something more. He believes we must always be free to wander, perhaps blind to the reality that the very halls he patrols are the walls he claims to not need.

However, not all that has happened has been a boon. The elves I have greatly aided in the past now despise me, and Renneleth has even assaulted me. Though the City of Greenvale is open to me, her champions are clear in their opinion. I can't say I blame them; even as I offer aid they all but spit in my face. However, darker still is the dishonor and lies of Elith and Renneleth. Within the Dark Fey Duke's keep is a stone that answers one's questions so long as they are tied to your greatest wish. The elves had gathered in search of this and though I was told clearly by Renneleth I would receive no aid, I journeyed with them anyway. Soon after we entered the keep we found a Dark Fey who told us that he had been kidnapped and imprisoned by the Duke, who sought to use him to confirm the stone was the real thing. Apparently this Satyr had come from the Summer Court. Drystan had shown me a vision in the past that confirmed that the Master had found his allies and minions across the whole of the Feywild regardless of their prior allegiances, though some had been coerced and had not joined willingly. It was clearly out of its element as the cold had an unmistakable effect and one could barely understand it through the chattering teeth. Information for being allowed to leave, that was the deal given and promise made. Yet, the moment the information was obtain, Renneleth murdered the Satyr in cold blood earning gratitude from Elith. They claimed that it was too risky for any other Dark Fey to learn the truth. Two people, I had admired so much, showing the dark truth of who they were.

I have little care for the lives of those who stand in the way of the Dream, yet I must admit that this event has caused me great pain. I do not fully understand why. Perhaps it was the time with Lomir, or the Crystal which rends my mind with visions. Or, perhaps, it was the Stone which forced me to finally accept the truth. The elves will never help the Clan. They stood and watched as the Poisonwood and the Thayans sealed shut the Ridgeshield, ignored my pleas to avert disaster. They despised me for my help.. they blame me for Mithas's actions but care not for Renneleths. They are selfish and serve only themselves. I know now that they would readily stab me in the back because it suited their feelings. I had hoped an ally against the foul woods, now I can expect nothing but betrayal from them.

It is strange to admit I think often of how the Island pushes me towards a fate. Perhaps it is the Fo that whispers in my ear, ever hopeful that I will become another of his unknowing champions. Perhaps it is something more devious and destructive than even he. A call to embrace my ancestral blood, to bring ruination and death. Byran would surely say that this is a sign that we must abandon diplomatic means and embrace the brutality that ensures our enemies fear us. Am I to finally to succumb to it? Perhaps he is right, or perhaps it is not yet time. I must pray on this matter for clearly the course of the clan depends on this choice. Soon we will have more among our number who crave war, and I must be sure that only those who stand in our way remain to fight against.. The Fey must return home, but I do not yet know how. The Stone called for war, surely that is not the way.

Is it?

Scratched around the page in rough, nearly indecipherable writing
The four paths now lay bare, the bloodied tablets sought for ancient relics to spare. The traveler comes with words of future things; be they lies or truth yet unseen?
A raging inferno burns away the pretender, leaving fertile ground for the ascender.
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wisdombeyondages
5:45:25 am GMT 04/03/20
wisdombeyondages Registered Member #1009 Joined: 7:04:13 am GMT 03/26/07
Posts: 529
Davenshire was once the home of Hin and Gnome. Then because of Thayans, undead hin and gnomes. Soon after joined by half orcs, then undead half orcs, then Slaad, then Half orcs again, and now Fey.. and half orcs. No doubt there were others in the mix somewhere. The place was a journey all its own. Though it would take a pair of tongs to pull it from the teeth of any First Founding member; the regions that comprised the domain of Old Davenshire were now referred to as Lumenshire, Poisonwood Ridgeshield, and Davenshire Moribund Bog. Though most people didn't really think of the bog as Davenshire because it was filled with undead, elven spirits, and that cursed tower. Many events had caused these changes to occur, though the details of them were still shrouded in mystery. Something in the Poisonwoods had encouraged unnaturally accelerated growth and their trees and life spread across the Ridgeshield like a rot infesting the flesh. It stank of their poison and choked out all who did not bow to the dark magics that fueled it.

As for the village itself, the Dark Fey drove the Fey out of the Woods Beyond and into the Shire. The magic of the fey healed generations of dead land overnight, though not without consequences. The arrival of their tower and the sudden change to the land collapsed every known cave entrance in the ruins and around it. In one single moment all that was once considered the wealth of the shire disappeared. Despite the mounting troubles that stood against them, the Hellshire Clan defiantly fought against the Dark Fey attacks, pushed back against the Poisonwood raids, did their best to hold off those who acted against them.

During the First Founding of the Clan, the Davenshire Barracks had been used for the primary residence of its people in what was then called the Hellshire. Long after the Clan had left, time took hold of the structure and the building became a ruin. The Tower's arrival collapsed what remained of it. However, a nearby plateau oversaw the entrance from the Ridgeshield, it was here that the Second Founding established their camp. Though they had arrived before the Fey, their presence was not sufficient enough to prevent the course of things. They did not have the strength or power to push back the Dark Fey nor to return the Lumenshire Fey home. At best the two groups enjoyed a mutual defense, at worst they shared a place together in the land of refugees. However, the presence of the Clan in the Shire did create opportunities to affect the events and circumstances of others. Ending the Plague of the Dark Fey Death Flies on the Elves, and killing the Master, both of which saved Greenvale. Neutral grounds for unhappy parties to meet and discuss matters without fear of immediate harm. Unfortunately none of these actions would draw attention away from the simple fact that creatures like Mithas walked among the Clan. This was intolerable to the Elves as well as many others, a troubling situation that was only further worsened when many refused to aid in averting disaster along the Ridgeshield. They were rather complacent and preferred to watch two hated enemies kill each other. Their foolishness was rewarded when their enemies instead joined as one and the Poisonwood removed its last great threat on the Western Coast. It was unclear if the Fey in Lumenshire would act against the Poisonwood, and the Hellshire lacked the people and supplies to engage in full scale open battle.

For the Clan, resources have always been scarce. Without the mines that had been expected, ore was only available by import. Cloth, tools, rope, and more had to be brought to the camp by caravan. The only goods that could be exchanged were delicacies like the Lumenshire Truffles or Hellshire Mushrooms and the rare artifact that was dug up. The portal was becoming increasingly expensive and now that the Enclave was no longer offering them for sale, the reliability for keeping it open diminished further. Compounded with the stranglehold on the Ridgeshield by the Poisonwood and things were looking grim indeed.

But not all has been lost. The Shire has many secrets still, and the throes of Thains did not leave the distant place untouched. Beneath the camp, an entrance to a cavern had opened. Though the safety and additional space it offered was a welcomed boon for the Clan, it held a mystery that offered few clues and no direction for which to pursue understanding. The Elves were loathe to aid him, so too the Keepers and their allies. The Iron City and the Dark Alliance had shown their colors enough times to know they would exploit it as quickly as they could without sharing anything but lies. None the less, to discern the truth of this secret and perhaps others not yet know, a collection of wisdom and lore for the Clan had to be created. There are many places that have been forgotten, their history wiped away. Knowledge is power, and power is what the Clan needs in this time of struggle.

ORC NIGHT AFTER ELF NIGHT!

Lore Seekers will be meeting in the Cavern beneath the Hellshire Camp in Old Davenshire after Nature Night. Sunday April 5th @4pm PDT 11pm GMT.


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wisdombeyondages
11:20:07 am GMT 04/04/20
wisdombeyondages Registered Member #1009 Joined: 7:04:13 am GMT 03/26/07
Posts: 529
It finally happened. The one thing the Kralshaman knew would come to pass. The Poisonwood had attacked the Shire. A Hand of Syann had entered into the cavern with pride and arrogance unrivaled. He had been tasked to see what was hidden in the newly opened space. His rudeness was backed by his strength and three of the Clan fell before his blade. Wisdom dictated that the flames of the tunnel would weaken him if it did not outright kill him. Though he was able to witness the Altar, the flames burned him enough for the Clan to pounce again. The Hand fled the cavern and ran for a hastily grown patch of Poisonwood trees along the coast just north of the camp. A small grove and bastion which corrupted the soil it touched. The Hand managed to make it into a well armed and unexpected contingent of Poisonwood troops. Though he was paralyzed, his brethren fought ferociously nearly killing those who gave chase. With unquestionable brutality the Hellshire Clan's people rallied but it was too late, the ship the Poisonwood had arrived on departed, though it was unclear if the Hand had managed to pass on information before he had been killed. Those left behind were cut down without mercy.


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The concern that any message had been sent had to be settled and through the mastery of necromancy the corpse was raised. Unfortunately though the ritual was successful, the body of the Hand was unnaturally accelerated in decay and melted away before their very eyes. Surely this was an effect of the acidic nature of the poison infused into the elf. Regardless there was no way to be sure that the Queen would not receive a report about what lay beyond the fires of the tunnel. Mithas was consumed with blood lust and while Avaggdu and Jiztroyir discussed plans, Orn and Mithas set about slaughtering any Poisonwood Elves they could find in the Ridgeshield. No Hands of Syann were known to patrol there besides the ones who stood within the Enclave and the destroyed bridge seemed to limit their travel. The dead fey guardians and a Treant showed clearly that the Lumenshire Fey were not well prepared to face this threat alone. Drystan had to be informed and consulted. The soil was tainted and anything that grew there could be corrupted by that taint, taking on the nature of the Poisonwood. The trees were cut down, and everything was burned. The Fey leader advised that the Circle and the Druids of Greenvale were to be informed without delay. Though the Kralshaman was a master of necrotic energies, the situation would require a more naturally focused touch.


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Mithas and the rest did not waste time in going about the business and the tainted trees were cut down and dragged from the Shire into the Ridgeshield. There a pyre was built and the mutilated corpses of the elves were laid upon it and around it as a message to those who had dared to invade. Nearby poles stood with the bloodied heads of the hunted who had been caught within the Ridgeshield itself. Those who had been spared immediate death were sacrificed to the Altar of Beasts by Mithas. Though it was something that concerned the Kralshaman, in light of the situation, it was not a ritual to be interrupted.


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Having delegated the tasks in the shire, Jiztroyir took Orn, Voshnak, and Karadash north. The situation with the Iron Clan Goblins was quiet, Grella hadn't been seen in some time and the Alchemist had yet to show up. The situation across the Longroad West, however, was changing quickly. Word had reached the ears of the Clan that the Keepers and their allies, the Bloodguard, and the Iron City all battled over who was to deal with the situation in the Recondite Ruins. Each surely worried that the Rift Golem might be used against them. It was time now that the Hellshire Clan shove its hand into the matter. Just as the Iron Clan Goblins were aided by Mithas, it was important that the Bugbears too be shown the value of having the Beast Lord counted among their allies. Long ago there had been an arrangement, but in the chaos of time and civil war, such an things had been forgotten. Now it had to be revived. though the bugbears were not ones to know the intentions of the Hellshire Orcs that now entered into their lands, it did not stop the half orcs from pursuing their real target. The red behemoth lumbered through out the region, slaughtering bugbear without pause or care as to what faction they were. That day however, the foe that faced it knew well its ways, with arrow, bolt, and magic it slowly chipped and cracked. Soon it fell with a thundering crash. Karadash, ever the one to take trophies, slashed at its neck. However, for some reason nothing would undo the head from the body, not willing to give up instead an arm came free and was quickly bound in chain which hung from the warrior's belt. He was not bothered by the apparently inert necrotic energies that typically emanated from it.

The next place to stop was the Bloodguard Keep. In the coming battles it was important to understand and know who was to be involved. Timing was perhaps fortuitous and unfortunate. Melphaecto and agents of the Iron City were raiding the Fortress. Ever the one to try and take advantage of things, she attempted to convince Karadash and the others to attack the Bloodguard, but it was important to instill patience and observe how the engagement played out. The Bloodguard lacked the adequate resources or skill to counter the ranged expertise of the Iron city's assassins. Many young and fresh soldiers sallied forth to their doom. Unfortunately the trio lingered too long and were mistaken for beasts that aided the Iron City. Karadash sought to exact retribution for the attack against the Clan but found that he was not yet strong enough to face them, and his companions were insufficiently prepared to back him up. Another lesson to be learned both for him and the Kralshaman. It did not due to abandon one of the Clan. Many those who lived among the Clan did as they were bid and trusted his judgement because of his firm commitment to supporting them with wards and ensuring they could fight on even when their life looked as though it might slip away. There were others outside the Clan who spoke openly and acknowledged that one could worry less when under his protection. Yet this moment had been a failure, one that he was not hesitant to own. The Clan was clearly not battle ready and if they faced the full might in the North of any one of the factions they would collapse without question. Orn was fortunately not involved in either of these situations which was surely a boon all its own as he would have drawn immediate ire of the Bloodguard and the Rift Golem was unquestionably dangerous in melee combat.

To make things worse there was the likelihood that a Bloodguard report would mistakenly assume they were allies instead of bystanders. Something that likely didn't matter for in the past Cassia openly threatened to purge the camp if they had not expunged their more monstrous number. Regardless of the inevitability it wasn't beneficial to start trouble this early into things. Mel was content to taunt the Clan as her number departed the region. Victory was theirs this day despite the best efforts of the Bloodguard. Once Orn rejoined the group they made for the Crater Lake ruins. The infested which were fed by Mithas's offerings of humans were in turn culled by the Clan's members both to balance the actions of the Minotaur and to further train for the coming battles. Each of them showed promise, Orn had been training relentlessly for many days now and his skills with the blade and shadow had increased noticeably. Karadash and Vroshnak both adapted well in the changing battle situation. No matter what there was battle to be had on many fronts. The drums of war would sound once more. Though few in number, the ferocity and brutality of the Hellshire Clan and its allies would more than make up for it.

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Avatar6666
5:06:32 pm GMT 04/07/20
Avatar6666 Registered Member #23774 Joined: 10:02:38 pm GMT 01/31/14
Posts: 163
People who wander in the Hellshire camp will notice Bruna training new recruits for war.
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ShroudedSun
11:16:09 pm GMT 04/07/20
ShroudedSun Registered Member #25436 Joined: 1:59:54 pm GMT 03/22/20
Posts: 55
((Forgive me ahead of time if I misspell any character’s names, message me and I will edit and correct errors as needed))
((TL;DR – The last three paragraphs are the most important if you wanna skip to that. Basically, Avaggdu wants to discover a way to a parasite that feeds on poisonwood posion, in order to fight its espansion))

After the attack on the Hellshire camp by the elves of Poisonwood, Avaggdu sought the guidance of a circle of the island’s most prominent druids in the Gruer Sudan grove. Avaggdu was previously acquainted with some of the members of this circle some time ago when he and the Kralshaman aided in saving a Unicorn beset by the curse of Malar.

After much discussion, the Archdruid of the grove stated that he would provide aid in protecting the Lumenshire fey from the advancement of the Posionwood, although he did not specify how exactly this aid would occur. This left Avaggdu feeling somewhat at a loss for confidence, and more willing to take matters into his own hands.

Several other members of the circle expressed a great disgust with the Poisonwood, and there was some debate over whether the wood itself or the elves of the wood were to blame for the weaponization of the poison to attack the surrounding areas. Eventually a consensus seemed to be reached in which it was agreed that the Posionwood elves were responsible for encouraging an unnatural expansion of the woods into other areas as a strategy to acquire new territory passively. Avaggdu felt that this was an abuse of druidic influence, and became determined to oppose the expansion of the Poisonwood.

However, the Archdruid and Avaggdu agreed that, despite its abuse by the elves of the Poisonwood, the poisonwood itself deserves to exist. The Archdruid revealed that the woods are a manifestation of the Aspect of Spring, Ri’thir, who dwells within an ancient willow in the Posionwood. Avaggdu was invited to see that same willow some time ago by Seryn and Elarion, two denizens of the poisonwood who spared Avaggdu’s life on account of his refusal to maim the pixies that lived there. When Avaggdu touched the trunk of the willow, he was provided a vision of the connectivity of all the trees in the Poisonwood. It was Avaggdu’s impression that this was not a malevolent consciousness- and impression that was confirmed by the Archdruid’s accounts at the circle gathering.

Avaggdu is conflicted by his desire to protect the Lumenshire while not destroying the Poisonwood entirely, which is something that he knows many others, including maybe even the Kralshaman, desire greatly. He ponders ways that the poisonwood can be opposed without the need for bloodshed or reckless destruction.

The dwarven druid Cuchuwyn presented a sample of poison essence extracted from the poisonwood- it was at this moment when Avaggdu hatched an idea which he believed could resolve the issue of the Poisonwood’s expansion through the balancing force of nature. Avaggdu took the sample of posion essence with intent to experiment with some of the fungi that grow in the shire.

Avaggdu believes that it is possible for a strain of hellshire truffles to be developed which are parasitic to the poisonwood trees. This is because the truffles tend to grow on the roots of trees, which would provide a subtle method of attacking the poisonwood expansion. With a sample of the poison essence, the truffles could perhaps be acclimated to it and even grown to feed on it, decomposing it in the process. The modification of the truffles might be assisted by fey magic, druidic influence, alchemy, or a combination of these.

During downtime around the camp, others may see Avaggdu digging up truffles around the Lumenshire and placing them in an isolated terrarium filled with soil that has been impregnated with the posion essence. Avaggdu can be seen meditating for hours at a time in front of the terrarium, in a trance-like state, attempting to “speak” in some manner to the forces of nature. During this process he sometimes chants in a low voice, a flowing expression of a neologistic paraphasia, in which the words he says seem to be less important than the intent behind them. After these sessions, he either falls into a deep sleep right where he sits or shuffles into the cave to take a nap.

((any characters that would be interested in helping Avaggdu in these efforts, he would welcome it!))
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