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Kyssyt
03:05:25 PM 01/17/20
I agree about the absurdity of conversations that last two days and two nights. but in terms of age - especially long-term characters - passage of time throws up interesting questions.

Jandari
11:09:33 AM 01/17/20
Yeah, it's all subjective and based on the story being told.

Payne
10:11:19 AM 01/17/20
*Points to Dogberts comment*

This is the way.

Dogbert
01:11:39 AM 01/17/20
I prefer to use real-time, myself! I don't imagine any of my characters have really had 4 day conversations, for instance.

Cuchuwyn
08:29:10 PM 01/16/20
It should be noted though that time is a nebulous concept at best on Thain. The answer to any question about how much time has passed between two events is always "however much time is most interesting for the story".

Thranduil Greenleaf
08:18:58 PM 01/16/20
@Kyssyt,
I did the math on that about 10 years ago, and if it hasn't changed, 1 year RL is equal to about 30 years game time on Thain. So, 12 years RL would be about 360 years on Thain.

Kyssyt
08:05:23 PM 01/16/20
What's 12 RL years in Thain years?

Jandari
05:51:49 PM 01/16/20
code? Up Up Down Down Left Right Left Right B A Start?

Cuchuwyn
05:40:58 PM 01/16/20
You know, this Melphaecto woman may be a bit harsh, but she at least has a code.

Payne
03:31:27 PM 01/16/20
Vaurin is looking like the hero we all need after all.



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In the Eye of The Beholder
Moderators: The Site Master, Squidget, Bonesly, Cuchuwyn, Ogreman007, Vaedryan, Inq_Damocles, Just Miggen, Falkala, jewwe, scratch_flannigan, Tuckerr99, Warlord Kro, Oberon, ChaoticDrow, Alanonas
Author Post
Alanonas
02:41:29 PM 12/04/19


Registered Member #24078
Joined: 10:40:59 PM 05/13/17
Location: East Coast, USA
Posts: 486
In the Eye of The Beholder



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Rhandum: Demonic Trickster: Recipe for Catastrophe, Riftflections, What's in a Name
Morton Falone: Gravewarden : Revenants, Trials of the Necromancers
Aldorian Walker: Infernal Warlock: Pact Born
Valbryxicsh: Visionary: In the Eye of a Beholder
Back to top
Alanonas
02:44:30 PM 12/04/19


Registered Member #24078
Joined: 10:40:59 PM 05/13/17
Location: East Coast, USA
Posts: 486
I



[ image disabled ]


"A beholder's mind, much like its body, is alien and aberrant to the natural world and actually consists of two distinct, independent minds: the rational and the intuitive.

The rational mind is coldly logical. It is here where the beholder stores schemes, magical knowledge, memories, and goals. The intuitive mind pertains to what the creature sees. It sorts and organizes information and determines what cannot, or should not, be passed onto the rational mind. Herein lurks the creature's suppressed memories, past failures, and other theories that would shatter the creature's characteristic ego.

The chasm that exists between a beholder's dual minds is filled to the brink with paranoia and xenophobia. How these chasms of the mind are filled make up the distinct personality profile of each individual specimen. No two beholders are alike, and therefore, no sets of their alien minds are the same in turn.

One thing is certain: All beholders are irrevocably insane. This may manifest in different ways, some more apparent than others, but the fact of the matter persists."


-excerpt from The Codex Anathema by Iphego of the Ebon Mirror


~>(0)<~




The resounding echo of shattering stone breaks the stagnant silence that had remained undisturbed within the depths of the dark and moist confines of the small cavern. Showers of the sundered stone break and clatter against the wall and vanish into the depths of a dark chasm, their doom resonating into the heart of the earth itself as they tumble and bounce into the inky depths.

"There are no mistakes! Only imperfections! Everywhere they hide! Lurk in every stone. Every rock. Everything....everywhere...."


The hissing voice rakes over the walls of the cavern, each word echoing and colliding with one another as the creature vents its frustration.

"We will worry not! They will never find us here. We know it. How could they? They are lesser, all of them. We are the most cunning of them all, even if they do not know it yet, even if we don't always know it yet..."

The scraping of stone upon stone breaks the creature's soliquary as another stone figure glides across the cavern floor, pulled closer to the creature by some unseen force. A crackling green light flares to life from a spell muttered by the creature. The sickly glow creeps over the strange stone figure, one that could pass for an expertly sculpted statue of a hooded and rugged man where it not for the figure's melted face that was now dominated by a single unblinking eye perched over a distended jaw brimming with needle like teeth.

"Yessss It looks so much better now yes? It must! It looks like us! See? It is a favor! From us to you human! You were imperfect....yesss imperfect like all that surrounds us!"

The creature manages a toothy grin, appraising its work with not one, but ten critical eyes that dart and swish about the statue. The beholder's grin is short lived as the slimy eyes dart in unison to the unfortunate ranger's feet.

"...Legs? Disgusting! Why must these things have such ugly and imperfect growths!"


The creature grins once more, allowing a dribble of viscous saliva to drip to the cavern floor as it readies its eye rays.

"Do not worry little human. We can fix you!"

One of the writhing eyestalks brimming with destructive energy locks upon the petrified man's legs as the beholder gets to work.



[ Edited 02:37:53 PM 12/18/19 ]

Rhandum: Demonic Trickster: Recipe for Catastrophe, Riftflections, What's in a Name
Morton Falone: Gravewarden : Revenants, Trials of the Necromancers
Aldorian Walker: Infernal Warlock: Pact Born
Valbryxicsh: Visionary: In the Eye of a Beholder
Back to top
Alanonas
07:05:00 AM 12/08/19


Registered Member #24078
Joined: 10:40:59 PM 05/13/17
Location: East Coast, USA
Posts: 486
II



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"I often wondered myself why these horribly egotistic and powerful creatures seldom seem to degenerate to the state of outright destroying all that fails to meet their own twisted perceptions of the world. Why shouldn't such a creature simply disintegrate the world, one blast of magic at a time?

The answer lies in the mindset of the beholder. Although typically infested with xenophobia and insanity, beholders are also astoundingly arrogant and vain, and nothing pleases them more than to have other creatures fawn over and worship them, bolstering their already inflated ego to even more perilous heights.

An overly destructive beholder who runs amok with its powers quickly finds itself without anyone to dominate or menace. Thus, I have observed many beholders exercising some twisted form of self-control to avoid the outright destruction of any and all around them, if only to give them a sense of power. Beholders who fail to maintain this complicated matrix of followers oft fall to a near feral state that more often than not brings about the creature's premature end.

As such, these creatures often find their ways into our lives: the very cities we live in, the gangs that prowl the shadowy underworld below us, or even the very schools and centers of learning where we have these lectures..."


-excerpt from Odiit Tenrest's Lectures on Beholders and Beholderkin - the sage's last known colloquium before his mysterious disappearance.

~>(0)<~


Dirty rays of the setting sun glow a sickly red as they pass through the plumes of odoriferous steam that billows forth from the sewer's grate. The dirty streets of Lowtown begin to stir to life as the last bits light diffuse into the putrid mists. A pile of rags and offal shambles forth from the warm sewer entrance, his one barefoot twitching as it meets the cool, cracked stones of the ruined streets.

Old Gregor "One shoe" Gorman always fancied himself as a man who stayed one step ahead of utter ruin; one had to if they were to cut it on the grimy streets and back alleys of Lowtown. It wasn't a pleasant or comfortable life, but he'd hardly recognize such a life it it slapped him across his unshaven face with a pile of golden Kampfer's.

The old beggar grins to himself as he shambles his way through the tired streets. He had an ace in the hole though. Somehow he knew it. Knew it since that day he took to huddling in the sordid mists rising from the dank sewers in hopes of stealing some of their warmth in the chilling nights. Knew it the first time he heard that voice. The words were hissing and wet, nearly blending into to sticky plumes of sewer gas that blanketed the old man. He remembers being afraid, if only for a moment, but then only safety. Security. Indeed the old man felt more safe while listening to the strange voice than he ever had since his life fell apart all those years ago.

He left that night and found himself yearning to hear the voice again. Part of him knew he was going mad, or that it was the secondhand bits of laudspier finally getting to him, but he really could care less. He had a friend in this voice; security. He never even thought to hesitate when it began to ask him of all sorts of things: Who runs different neighborhoods and ghettos? Where do the lines of drugs and under story resources flow into and out of the city? Where do the mazes of sewers link together under the city street?

The old man tells the voice what he knows as the days pass and the conversations continue. One day it asks him to find a woman, one he had been telling the coaxing voice about while detailing the various strings of the underworld. Gregor knew little of her and the shadowy bunch she ran with, and less of what it is they did, but he knew her face, and that she frequents the city...

As he makes for the square and the voice's coaxing timbre fades into the bustle of the city streets he thinks to himself. How many days had it been? For the life of him he cannot recall. Everything seems blurry and indistinct to the man, but one thing is for certain: It felt good to have a friend.


[ Edited 02:38:08 PM 12/18/19 ]

Rhandum: Demonic Trickster: Recipe for Catastrophe, Riftflections, What's in a Name
Morton Falone: Gravewarden : Revenants, Trials of the Necromancers
Aldorian Walker: Infernal Warlock: Pact Born
Valbryxicsh: Visionary: In the Eye of a Beholder
Back to top
Alanonas
02:37:39 PM 12/18/19


Registered Member #24078
Joined: 10:40:59 PM 05/13/17
Location: East Coast, USA
Posts: 486
III




[ image disabled ]


"Beholders are hateful creatures above all else, and nothing provokes their hatred more than other beholders. In theory, a beholder could get along well enough with a beholder that appeared similar to itself, but over time, the creature would continue to find tiny imperfections in a companion that will invariably drive them to rage. Each beholder's physical forms are unique, and no beholder would regard another as anything other than inferior.

There are a number of theories that pertain to the origin of such behaviors, one of such that involves an entity known only as the Great Mother. It is from this mysterious being that the original beholders were said to spawn. From the Great Mother, the beholder race and its various kin have propagated forth into the cosmos, infesting a number of planes of existence. It is said that each individual beholder sees itself as the most perfect depiction of the Great Mother, and that all others are at best foul mockeries and an affront to the beholder race."

- Excerpt from The Codex Anathema, by Iphegor of the Ebon Mirror


~>(0)<~


Putrid columns of grimy water cascade downward from the city streets above as they crash into the disgusting waterways of the underworks of Steinkreis. The chilling moisture fills the dark chamber, condensing upon the the grotesque statue that floats forlorn in the middle of the damp room. An unseen force causes the orb like thing of stone to spin about, glistening in the slimy air. The greasy sheen catches the wayward streams of light from far above, bringing the features of the petrified creature into view.

It was what most would consider a beholder, albeit far smaller than the typical thing of nightmares that even the most seasoned of adventurer would approach with caution. Another such creature's form is caught in the lost light from above, this one far larger. The creature's eyestalks whip about its plated body, swirling about the suspended specimen before it, each slimy eye blinking in wet unison as it appraises each of the petrified thing's features.

"Foul thing you are! An abomination. A mockery you are! Imperfect..."

The creature's hissing voice slinks about the wet walls of the tunnel, each word being lost within the slime and molds that coat the enclosure.

"The Jack tells us much about you little abomination...yesss tells us of your sorrid progenitor. This Seamus...The Jack shows us where it lurks. Where it hides its imperfection from us...We will finds it though! Yesss finds it and breaks it!"


The hissing voice breaks into a gurgling laughter as the petrified beholderkin is freed from the unseen telekinetic force that held it aloft, allowing it to fall into a broken pile of sharp stone fragments upon the slimy floor. The crash of broken stone echoes alongside the sickly laughter through the expansive tunnels and into the streets above...



[ Edited 02:46:40 PM 12/18/19 ]

Rhandum: Demonic Trickster: Recipe for Catastrophe, Riftflections, What's in a Name
Morton Falone: Gravewarden : Revenants, Trials of the Necromancers
Aldorian Walker: Infernal Warlock: Pact Born
Valbryxicsh: Visionary: In the Eye of a Beholder
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