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Payne
11:34:45 PM 08/23/19
‘Tis!

Squidget
11:27:05 PM 08/23/19
I'd be mad, but animating the corpse of your one daughter to kill your other daughter is about as drow as it gets.

Payne
11:21:26 PM 08/23/19

Warlord Kro
11:09:21 PM 08/23/19
Sisters!

Squidget
11:06:06 PM 08/23/19
Kro

Raven1210
04:16:39 PM 08/23/19
*wavity*

AmberOfDzu
03:55:03 PM 08/23/19
*wave*

scratch_flannigan
05:38:05 PM 08/22/19
After getting behind on Nature Night posts again, I have just finished the write-ups on the last three that I ran.

scratch_flannigan
08:49:40 PM 08/20/19
@Eijji I now like both of those songs better. This should be a wedding song.

Kat
03:57:43 PM 08/20/19
@Eijji that is genius but I will probably have that song in my head all day at work and for that you may have to pay..



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The Island of Thain :: Forums :: Thain :: Technical Discussion
 
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Squidget
06:39:59 AM 06/01/19
Up to no good


Registered Member #20
Joined: 02:30:40 AM 02/25/04
Location: Portland, OR
Posts: 6396
Another quick update!

Version: 6.23C
  • Portal stones now warn in their description that you can only possess one.
  • The Greenvale have marched on the slaadi in the south! A new war camp is now set up in Davenshire where they are attempting to exterminate the slaad threat.
  • Updates to the fey grove in FW west.


Kallista D'Mora

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Squidget
05:31:03 AM 06/06/19
Up to no good


Registered Member #20
Joined: 02:30:40 AM 02/25/04
Location: Portland, OR
Posts: 6396
Version: 6.34
  • The Crater Lake fort has sunk partway into the watery depths. A strange half-submerged ruin full of mysteries has been left behind! Mad props go out to Miggen for collaborating with me on this project and doing most of the work.
  • Adds three new tier 3 bounties inside of the Crater Lake ruins. The lower portions of the ruins will open in a future update.
  • Adds a new scrying pool to the bounty hut that will provide players with some information on the location of their assigned target.
  • Fixed storm traps not targeting anything correctly, and generally acting all kinds of weird.
  • Adds new faction settings for Thayans and Raven's Watch. Also adds new /releasesummon options for these factions.
  • The Recondite Catacombs have been updated based on Kossuthian efforts. The riftstone rubble has been removed and replaced with 100% more worship of the fire gods.
  • Toned down alternate Gate summons a little bit
  • High-level shadowdancer summons are a bit stronger.
  • Spirit path power now revives at 15% instead of 50% health.
  • Bear traps now reskin the bear summon using your /nextsummonappearance values.
  • Fixed a bug where blade thirst could not be made into a scroll.


[ Edited 06:31:52 AM 06/06/19 ]

Kallista D'Mora

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Squidget
12:16:46 AM 07/15/19
Up to no good


Registered Member #20
Joined: 02:30:40 AM 02/25/04
Location: Portland, OR
Posts: 6396
Version: 6.36 - Darkfey Edition
  • /destroysummon now works on summons that any player owns (use responsibily.)
  • Feywood West has fallen to darkfey control based on the events of the feywood battle.
  • The feywood elves have cut the bridge to the west and created a barrier around their stronghold. Animal spirits of the fey have arrived to aid them.
  • Poisonwood has expanded across the ridgeshield and built a small village and dock.
  • Something unspeakable has happened in the Woods Beyond.
  • Old Davenshire has new residents, and has changed greatly with their arrival. The Greenvale elves have drawn back to their city. The slaadi have been destroyed.
  • The ship travel system has been expanded. New ship travel options are available from Dragon's Watch, Webster's Landing, Sandburrow, the Thayan enclave, and the new Feywood east dock and Poisonwood dock.
  • Many other new areas and world changes. Go explore them!


[ Edited 12:49:37 AM 07/15/19 ]

Kallista D'Mora

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Squidget
04:41:05 AM 07/29/19
Up to no good


Registered Member #20
Joined: 02:30:40 AM 02/25/04
Location: Portland, OR
Posts: 6396
Version: 6.37
  • Greenvale has a new dock, joining the growing list of elven settlements with docks.
  • Some area cleanups and improvements in Longroad North and Sorcere Tower.
  • Gnolls and FW elves do not attack each other.
  • Drudo has new items for sale! His old items have mostly disappeared.


Kallista D'Mora

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Squidget
02:05:39 AM 08/15/19
Up to no good


Registered Member #20
Joined: 02:30:40 AM 02/25/04
Location: Portland, OR
Posts: 6396
Version: 6.39
  • Greenvale and Poisonwood have fortified with some new elite guard. Resting in most GV/Poisonwood areas is now limited to faction-friendly players.
  • Some damage to Greenvale is visible based on recent events, primarily in the ruined garden.
  • Lissabet can no longer be killed. All hail Lissabet.
  • The Beshaba spire in the Thayan outpost has been destroyed!
  • New chat command aliases: /np will work as /nextplaceable, /cp will work as /clearplaceable, /dp will work as /destroyplaceable. This may save on unnecessary typing.
  • Adds a persistent bookcase to Jerrit's tomb.


[ Edited 03:43:33 AM 08/15/19 ]

Kallista D'Mora

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