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A Neverwinter Nights Persistent World
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02:50:12 PM 02/20/20
I believe it is a blank space

02:33:15 PM 02/20/20
I'm gonna be at work til 6-7 PST, Am. I can take a look after that. Is the name a blank space or a question mark?

11:37:13 AM 02/20/20
Actually, nevermind.

11:23:43 AM 02/20/20
No real rush.

11:22:56 AM 02/20/20
@Falkala. I am still getting the "this character was created by someone else... log in with that player name to use this character" message.

04:33:54 AM 02/20/20
Lom = Evendithus.

04:33:40 AM 02/20/20
Darn, Lom beat me to my post. Could I ask a moderator to kindly move my latest post in Enter the Void to precede Lom's two.

09:39:35 PM 02/19/20
*waves to Am! *

08:59:28 PM 02/19/20
Hey Am! I'm at work at the moment, but are you getting kicked again? I thought our last fix stuck

07:13:47 PM 02/19/20
Falkala... if you see this... any chance you can help me get my doppelganger sorted in-game? Many thanks!

 FAQ #16
What is Thain's stance on PvP (player vs player combat)?
Standard PVP

Before PVP:

  • PvP (including Pick-Pocketing) is by mutual consent only. PvP should only be done for good RP reason as well. Note: being evil is NOT good RP reason to go around killing PCs! Don't forget that losing a fight can be just as good RP (sometimes better) than winning one. If you don't want to PvP, that is perfectly acceptable.
  • Before engaging in PvP you must send an OOC tell to any player(s) involved and set them to hostile with the Player List Like/Dislike button.
  • If you have initiated a conflict and your opponent doesn't want PvP, allow them every RP opportunity to back down and get out of a fight -- do not keep after someone who doesn't want to fight. Do not attempt to provoke an attack of opportunity by use of the Taunt ability, casting a spell or any other means.
  • If another player has initiated a conflict against you and you don't want to participate, you must then back down -- do not sit there verbally harassing your antagonist because you know they can't hit you without consent.
  • Kindly refrain from using Golden Chest items (the exceptions being the level 5/10/20 class-specific gear) in PvP unless you have discussed it beforehand with your opponent.

After PVP:

  • Any consequences of PvP must be agreed upon by those players involved. Do not take non-Relic items or attempt to maim, dismember, destroy or otherwise violate a corpse; doing so is considered griefing.
  • While not a rule, it is considered good form to give a defeated opponent an OOC resurrection. Not only does this help them to continue to RP with you, it is generally respectful to at least give them a way to leave the scene after you are done.

Other things to note:

  • If your character is in disguise, it is your responsibility to alert other characters of that disguise upon entering a situation in which PVP may occur. You may need to roll opposed skill checks to oppose their suspicion of you
  • By mutual consent of the players involved, 1v1 PvP can also be resolved through the /duel command. This command exists to allow for more cinematic turn-based duels that move at a slower pace, without taking one’s NWN build into account.
  • Traps should not be placed on top of transitions, and you should not stack more than one trap on top of each other. While this is mechanically possible because of a Bioware/Beamdog implementation issue, it makes it impossible to disarm a trap without setting off the ones underneath it.

Notes on Monstrous Characters

MPCs (Monstrous Player Characters) do not require an OOC warning, but they still must be set to Dislike before engaging. MPC means a character (or their companion/familiar/summon) with a monstrous appearance including, but not limited to, having wings, a horned head or a creature appearance other than what is available at character creation. Keep in mind that while MPCs do not require an OOC warning, the golden rule of respect always applies. Ambushing an MPC out of invisibility/stealth with no RP attached is not likely to endear you to that player and you are unlikely to have a satisfying RP experience from it.

Team PVP, or PVP between groups, has some additional rules to make things go smoothly.
  • Do not Resurrect PCs mid-Team PvP. Please wait until the Team PvP has concluded before you resuscitate fallen allies. The exception is a cleric character who has resurrection spells prepared.
  • Healing allies whilst in Greater Sanctuary is not permitted.
  • Refrain from using Golden Chest items (the exceptions being the level 5/10/20 class-specific gear) in Team PvP. These items are extremely powerful and often involve an effect where no save is allowed.

Tip: Using the command /hostile will set everyone in an area who is not in your current party to hostile. Remember to re-do this if you crash and need to log back in.

 Category: The 'Rules' FAQ

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